Hey thanks for making the video! It feels strange but amazing at the same time as it was my ever first jam and I did not expect a video on it.
I've been thinking on maybe adding some levels, but I would like to redo all the physics, because some part of it it was rushed and you could get stuck too easily (luckily you did not found those problems in the video :D ).
I'll think and see what I want to do, because I liked the gimmick of not being able to go back to previous forms.
You are very welcome! I think it deserves some more puzzles, I really like the game for the concept you build it on. That you can only go back and not forward.
Yep, sorry about that. The rigidbodies of Unity tricked me into thinking it would be easier to program, but let all these collisions and movement problems ^^'
Yep, I know about getting stuck, sorry. I used rigidbodies and that caused many problems. If I had to do it now I would probably test the collisions myself. You always learn new things! :D
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This was very fun to play! Are there plans for more levels?
Hey thanks for making the video! It feels strange but amazing at the same time as it was my ever first jam and I did not expect a video on it.
I've been thinking on maybe adding some levels, but I would like to redo all the physics, because some part of it it was rushed and you could get stuck too easily (luckily you did not found those problems in the video :D ).
I'll think and see what I want to do, because I liked the gimmick of not being able to go back to previous forms.
You are very welcome! I think it deserves some more puzzles, I really like the game for the concept you build it on. That you can only go back and not forward.
This is amazing! I enjoyed a lot :D Passed aall the game :3
I like the overall aesthetics, but it is pretty easy to get stuck. Nice play on the "Chicken and the Egg" though!
Yep, sorry about that. The rigidbodies of Unity tricked me into thinking it would be easier to program, but let all these collisions and movement problems ^^'
Played it and got stuck a few times, quite fun though, interesting twist on the genre, hope you get to do more in the future!
Yep, I know about getting stuck, sorry. I used rigidbodies and that caused many problems. If I had to do it now I would probably test the collisions myself. You always learn new things! :D
All fine though, we had our fair share of issues as well this game jam! I had a lot of fun!